THE BATTLE FOR ROME
PORTA SAN PAOLO, ROME; 10 September 1943: Fearing a breach of security which would alert the Germans, Italy's war leaders 
had decided to give their forces in the field no advance notice of the armistice with the Allies. To make matters worse, when 
the armistice was announced on September 8th they then fled the capital and were incommunicado for several days, leaving local 
commanders in the dark about how to act, As a result, when the Germans requested or demanded their capitulation, many 
commanders simply acquiesced, telling their troops to lay down their arms and go home. Others held their positions and stalled 
for time, but allowed the Germans to pass freely. A few, 
however, acted on their own initiative and resisted their erstwhile comrades-in-arms. This was especially true around 
Rome, where General Carboni, hoping against hope that the Allies would attempt to capture the Eternal City by a coup de main, 
assumed de facto command and ordered the troops in and around the city to defend it-with force if necessary. Several Italian 
formations, including the elite 21st"Grenadiers of Sardinia" Division, set up blocking positions and attempted to halt the 
German 2nd Parachute Division who were advancing from the south. Slowly but inexorably the paratroopers pushed closer and closer 
to Rome. By September 10th the fighting had reached the suburbs outside the city walls, and General Carboni reinforced his 
embattled Grenadiers as best he could.

Italian : Squads, HMG, MMG, LMG, MTR, ATR, ART, AT, AA, AFV
German : Squads, HMG, MMG, LMG, PZS, FT, DC, AFV 

Maps: Three maps ASL (21,22,23)
Terrain: Urban, City("Rome")

Scenario Length: 10.5 Game Turns
Victory objective: The side with the required Victory Points is the winner. Both sides gets VPs for owning VP Objectives.
Scenario designer: ASL'Men
